Ages commonly advance during world generation (e.g. Pressing c while looking at the political map will show local government territories instead of civilizations, but that's generally a pretty messy scene.ĭuring world generation, the Ages are named for the greatest powers extant in the world. You can also see how territories changes over time by moving 10 or 100 years forward and back through time. Civilizations can lay claim to the same area, causing the colored territory markers to overlap. The geographic map is colored (blue seas, gray mountains, green forests etc.) while the political map's background is tan (think parchment) with colored fields corresponding to the territories of different civilizations. Press Enter while looking at the map to change between the political and geographical view of the world. If you are new to Dwarf Fortress, reading the map may be a little difficult, but play around with these buttons and you might get a better grasp of what you are seeing. From here you can view the territorial disputes between different civilizations and entities, including those who were destroyed before your starting year. The historical map is a relatively new and very cool feature of Legends mode. Temples are the central location of religions, and can be 'profaned' by historical figures, though it is not explained what this involves. Fortress, towers, shops, taverns, temples and more can all be found in this list. Structures are buildings found throughout the world. The histories of these various groups can be viewed as well, detailing events like when a site was founded, when a person was kidnapped, or when a road was completed. The number to the right indicates how many civilizations, local governments, and religions have existed throughout this world's history. Sites include things like towns, towers, fortresses, forest retreats, and caves.Ī list of the various regions of the world, along with the various historical events that occurred within those regions. The number to the right indicates how many sites have existed throughout this world's history. Historical figures include entries on megabeasts, forgotten beasts, demons, gods, dwarves, humans, goblins, kobolds, and named creatures. The number to the right indicates how many historical figures exist in this world's history. Otherwise, better get out there and adventure some more. If you chose to reveal all history during world generation, the number displayed should be 0. Legends information Number of Events Undiscovered Ī self-explanatory number indicating how many "legends" are still lost in the mists of time.
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